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Group Program Manager - (US-WA-Redmond - 98074)

Minimum Education:
None
Jobcode:
L:100095325
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Job Title: Group Program Manager Job Category: Program Management Product: (Not Product Specific) Date Posted: 03/12/2009 Job Code: 253647 Location: WA - Redmond Travel Required: Microsoft Game Studios is looking for an Executive Producer. As Executive Producer, you are core to the culture and productivity of the development team. The ideal candidate will be able to gracefully balance schedule needs with creative imperatives; push for quality and innovation while managing both budget and time. Executing on a game's vision takes many traits, but above all stand teamwork, leadership and a dedication to excellence. Coordinating the efforts of a large development team is a big responsibility; the Executive Producer needs to be both focused and agile in navigating the complexities of the game development cycle. RESPONSIBILITIES As an Executive Producer on the MGS team, you will work directly with the management and leadership teams leads to Establish and maintain the game's vision, scope, schedule, budget, and resource plan. Ensure that the project is hitting its quality and "fun" goals while actively managing the schedule and milestone deliverables. Work with the production team to manage day-to-day development issues; identify problems in advance and drive creative solutions to fix them. Facilitate communication across the project team; clearly communicate tasks and responsibilities to staff. Work with leads and team of producers to update and maintain project schedule. Identify and remove roadblocks that prevent the team from performing to their highest potential. Coordinate and lead efforts across a large "virtual" cross-functional team including groups as diverse as: Test, Marketing, User Research, Localization, Business Development, Licensing, Legal, and more. Provide regular status to the various MGS teams, including conducting internal reviews with leads and MGS Management. QUALIFICATIONS/SKILLS Deep experience shipping games. You have experience shipping AAA current generation games through a minimum of three product cycles. Strong Cross-Team Communication Skills. You can talk to creative's (e.g. artists and game designers), technical people (e.g. programmers), and non-technical people (e.g. PR and Marketing) alike. When conflicts occur, you bring people together, you listen, you mitigate, and you resolve. Deals with Ambiguity. You use your instincts, experiences, and team to identify, assess, and solve problems quickly and frequently. Exceptional Organization Skills. You are detailed and organized. You never let anything fall through the cracks. You are clear, concise, and specific. When you participate in a meeting, you clarify, capture and follow up on all action items. Passion for and Knowledge of Games. The first requirement is to love video games. The second is to understand what makes a great video game.

Microsoft Entertainment & Devices

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