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Title QA test lead engineer
Target Location US-WA-Vancouver
Phone Available with paid plan
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Joshua Rodgers
       Street Address  SE 181st Ave
       Vancouver, WA (ZIP)
       PHONE NUMBER AVAILABLE

Professional Experience

Intel-Hillsboro OR
09/2015 to 10/2016
QA Lead Engineer
Tested internal Excel Add-ins, dot NET applications and web-based tools
Collaborated with development on current and future bugs
Designed new features, UI and application functions alongside development
Managed all testing in VS2015 and Test Manager, authoring & executing all test cases. Lead QA engineer
for all backlogs and bugs/tasks on multiple apps and tools for device forecasts.
Microsoft- Redmond, WA
02/2015-05/2015
Tier 1 Xbox Live Enforcer
     Responsible for investigating all Game DVR submissions, along with text message tools, voice
         messages, gamertag submissions, and Twitch streaming through the Xbox One console.
     Investigate users for modding multiplayer games using the Xbox Live service.
     Investigate harassment cases and submitting my findings punishments.

Verathon Medical R&D
12/2013-12/2014
SR QA Software/Hardware Test Engineer/Design & Documenting Functional specs
     Translating developer requirements to Test Cases to be executed when the product is fully
       developed and ready for testing phase.
     Assisted in developing the flow for UI error messages and the how the user will be able to trouble
       shoot in varying situations

Microsoft  Redmond, WA
SR QA Analyst for Network and Xbox Live testing for Xbox One
04/2013-12/2013
     Test Xbox One connectivity with different types of internet connections, router, modem set-ups
     Stress testing and general performance testing for all Launch Titles for Xbox One

Camoflaj Studios
04/2013
     MOCAP for game, Republique, for characters Quinn and Cooper, along with combat animations
       and locomotion for soldiers.

Microsoft- Bellevue, WA
Technical Writer/ SR QA Analyst
02/2013-12/2013
       Worked in optimization of the Windows Store product to improve customer satisfaction and
        usability for Windows Apps and websites.

WB Games - Bothell, WA
01/2012-01/2013
SR QA Analyst/Data mining
     Discovered, researched, and report bugs that range from audio issues to hard-locks
     Communication with project leads and coordinators
     Familiarize with programs such as Target Manager, Xbox Neighborhood, and RVT Writer
     Acquired basic Cert training in Network, Systems, and Memory
     Gained further knowledge of Microsoft Office, One Touch Video Capture, and Movie Maker

Zipper Interactive  Redmond, WA
09/2011-01/2012
QA Analyst/ Military consultant/ MOCAP actor/ Business System Analyst
     Black box functional and compliance testing for retail tactical third person shooter for PlayStation
       Portable 2 (Vita) along with build and disc verifications
     Responsible for test cases for PSP2 including game mechanics, asset testing, lag switching,
       animations, UI, resolution, audio, networking, data mining, frame rate captures, memory budget
       reports and audits, HUD, map balance and passes for global ratings submissions such as PEGI
     Internal and External co-op playtests followed by feedback meetings for pre-alpha to online beta
       demo with DLC supported features and patches
     Test pre-Alpha trade show demos for E3, PAX, ComicCon, GamesCon.
     Fulfill video capture requests for marketing purposes.
     MOCAP actor for Unit 13 and Military Advisor for SOCOM 4
     Used PlayStation 3 devkits and testkits with internal and external testing tools including Target
       Manager, Havok Visual Debugger, and server hosting tools. Also utilized crash translator and
       reporter programs and updated PlayStation 3 firmware as needed.

WB Games  Bothell, WA
03/2011-09/2011
SR QA Analyst/ Data Mining

Zipper Interactive  Redmond, WA
03/2010-04/2011
QA Analyst/ Military Consultant/ MOCAP Actor

Nintendo of America (consultant)  Redmond, WA
02/2008-06/2010
Product Tester
     Assisted the Lot-Check team with contest submission and Wi-Fi testing for consoles and hand
        held devices
     Edited text for grammar and content within games and strategy guides.
     Organized projects, defined project priorities and delegate tasks

US Navy FFG 54 (USS Ford)  Everett, WA
10/2004-07/2007
BMSN & VBSS (Naval SWAT) Special Forces
     Stood all deck watches at sea and all security watches in port
     Lead member of the VBSS (Vessel Board Search and Seizure) and Navy SWAT team
     During general quarters, was AFFFF operator and in charge of ships paint locker and issuing.
     Performed duties as one of combat coxswains aboard the ship
     Experienced in counter-drug operations and pirate hunting aboard the USS Ford FFG54
     Firefighting experience, both structure and shipboard.


Education
(College?)
Mt. View High School  Vancouver, WA
09/1999-06/2002


Technical skills
    BVT Tools: Max and MAYA 2012 tool testing
    Test tools: Jira, Raid, Bugzilla, Product Studio, Bug Tracker, Microsoft Visual Studio, Microsoft
       Test Manager
    Testing methodology: Regression, functional, smoke, ad-hoc, black, white, grey box test cases,
       manual, automation, Cert, BVT tools
    OS and Platforms: Windows, Xbox 360, Xbox One, PlayStation 2, 3, Vita, iOS, Android,
       Blackberry, Nintendo DS, Wii.


I have been testing for nearly 9 years in the game industry along with a year in Ultrasound scanning, and
am extremely passionate about the products I help release to the market. Navy Special Operations
(VBSS) background gives me great insight in to real-world operations, and has helped in my MOCAP
performances and also this experience has instilled phenomenal attention to detail. I have worked on AAA
titles including but not limited to: Batman Arkham City and DLC, SOCOM 4, UNIT 13, FEAR 3, Mortal
Kombat 9, Zelda: Spirit tracks, Zelda: Twilight princess, Smash Brothers: Melee) Medical equipment
quality assurance with Bladder Scan and Aorta Scan devices. While at WB, Zipper, and Verathon
Medical, I was involved in writing test cases based from client requirements, as well as executing manual
testing based off test cases. I have worked across various platforms, and has worked on many different
genres of game in the AAA games. I have a passion to excel, and am looking forward to continuing my
career in the games industry.

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